Here they are!!!!   Codes, cheats, helpful keystrokes, hidden fun, or whatever you want to call them, for
Worms: The Directors Cut [sic]

code to type yields what this means to you
amiga message ROCK LOBSTER!!
andy message MAD? POSSIBLY
artillery mode toggle Worms aren't allowed to move (except via weapons and weapons' effects ;^)
ben hutchings message IS A ... ?
betong asna mode toggle (Donkey mode)   The infamous concrete donkey fills in while the title-screen grenade pulls out its pin....   (Thanks, Ari Kavonius!)
boing mode toggle Don't like that violence-promoting grenade at the title screen of this innocent, death-free game?   Use this to put a boing ball in its stead.   (Thanks, Ari Kavonius!)
cheat message ER, I DON'T THINK SO!!
chipram message displays amount of free chip ram.
chorlton and the wheelies mode toggle The sacred concrete donkey might just drop in on your game....   (Thanks, Kid Ice!)
fisk message FISK!!
gravity mode toggle Gravity affects the title-screen grenade.   (Thanks, Ari Kavonius!)
jamie and his magic torch mode toggle Enables/disables special weapons.   (Thanks, Ari Kavonius!)
kartong apa mode toggle (Monkey mode)   Weapon names are translated into Swedish, and you might just get to experience Kenny-on-a-rope....   (Thanks, Ari Kavonius!)
kilburn message RED BRA?
la cienda honduras message FESTEN KOMMER HEM
little fluffy sheep mode toggle (Sheep mode)   Not only does shooting any crate liberate a sheep, but you get unlimited fuel with super sheep!   (Thanks, Ari Kavonius!)
magical mystery tour mode toggle (Mystery mode)   Worm names aren't displayed - the latest way to prevent discrimination.   (Thanks, Ari Kavonius!)
magnet mode toggle Gives the title-screen grenade a peculiar attraction to the mouse pointer....   (Thanks, Ari Kavonius!)
music mode toggle Is the title screen music interfering with the audio CD you're enjoying?   Not a problem!   (Thanks, Ari Kavonius!)
nutter mode toggle Explosions are a wee bit amplified ­ top fun in cavern levels >:^)   (dynamite-powered uzi bullets are, admittedly, pretty entertaining :^)
omnipotent blue worm mode toggle (God mode)   Not only are your worms impervious to corporeal damage, but they also take on the miraculous ability to walk on water!   (Thanks, Ari Kavonius!)
pestilence mode toggle (Appocalypse mode (yes, that's the way they spelled it)   The squirmy little fellows burn, instead of explode, when they die.   (Thanks, Ari Kavonius!)
pong mode toggle You know the cute grenade on the menu screens?   This toggles your ability to knock it around.
red bull mode toggle Gravity won't bog your worms down so badly now.   Perhaps it just gives them extra spring....   Watch them punch and jump with new vigor!   (Thanks, Ari Kavonius!)
supa shoppa mode toggle A veritable shopping spree of weapon crates!   Yippee!   (Thanks, Ari Kavonius!)
tbl message TRANQUILITY BASE LLAMAS!!
tony message NO, NO, SURELY NOT!
total wormage mode toggle (Nostalgia mode)   This gives you the Batrope in lieu of the Ninja Rope.   (OK, as Ari Kavonius points out, it does have some inane effects, as well: the Worms The Directors Cut in-game logo is replaced by the Total Wormage logo, and, of course, blue hues and green hues are swapped on the title screen.)   OK, the truth now:   The weapon names are merely reverted to their originals.
version message shows your WtDC version information....
weirded mode toggle Swaps the green and blue at the title screen, just like total wormage does....   (Thanks, Ari Kavonius!)
...and here are things you can type for level names once you've right-clicked at the level generation phase of things:
fake level name has this effect
1471 Replay the last landscape.
low Play with the default low water level.
medium Play with the water level jacked up a bit.
high Play with a rather high water level.   This doesn't leave much room for digging.   :^)
weirded The landscape will just be a thickening of the lines, rather than filling in the area below (and above, for ceiling bits).
normal Switches off that cool/cruel weirded mode.
custom The game will limit its random selection to the custom levels.
graffiti The game will limit its random selection to the saved graffiti levels.
alien The game will limit its random selection to alien levels.
alien cavern The game will limit its random selection to alien cavern levels.
alps The game will limit its random selection to alps levels.
alps cavern The game will limit its random selection to alps cavern levels.
arctic The game will limit its random selection to arctic levels.
arctic cavern The game will limit its random selection to arctic cavern levels.
beach The game will limit its random selection to beach levels.
beach cavern The game will limit its random selection to beach cavern levels.
desert The game will limit its random selection to desert levels.
desert cavern The game will limit its random selection to hell desert levels.
forest The game will limit its random selection to forest levels.
forest cavern The game will limit its random selection to forest cavern levels.
graveyard The game will limit its random selection to graveyard levels.
graveyard cavern The game will limit its random selection to graveyard cavern levels.
hell The game will limit its random selection to hell levels.
hell cavern The game will limit its random selection to hell cavern levels.
jungle The game will limit its random selection to jungle levels.
jungle cavern The game will limit its random selection to jungle cavern levels.
mars The game will limit its random selection to mars levels.
mars cavern The game will limit its random selection to mars cavern levels.
scrapyard The game will limit its random selection to scrapyard levels.
scrapyard cavern The game will limit its random selection to scrapyard cavern levels.
war The game will limit its random selection to war levels.
war cavern The game will limit its random selection to war cavern levels.
cavern The game will limit its random selection to cavern levels.
all The game will not limit its random selection.
What's that?   You know of others?   Please, mail me to tell me all about it, then!
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